Tuesday, October 23, 2007

leech lattice go

It's the strangest thing: it is said that the Hezgrids of Nost are without peer in their playing of the game of Leech lattice Go. Their players: Sanhaun, Tertoris, and Nistral have shown remarkable lucidity in play, something which is not seen amongst other players of LLG. Sanhaun's win over the Qonzil Derryadar in last millinahambe's tournament at Riens, Dizunculi was spectacular (the fact that half the audience believed that they were attending a cream pie throwing contest, and most of the other half thought they were in attendance of a game of calvinball is irrelevant.

The game between Hyrolean Yunctis and Tartier Tertoris was intercessed by Hongin Molliare in move 50412, changing black and white to red, green, and blue. While officially the game was supposed to have ended at that point, the amazing moves of Tertoris lead to official recognition of three person Leech lattice Go. Hongin Molliare was not known for being a good player, and his blundered captures of Yunctis territory were the foundation for whole new schools of LLG.

But the real gem was the game that Sanhaun, Tertoris, and Nistral played at Terhadap. Tertoris play straddled the sublime and the infuriatingly elegant. Sanhaun maintained an impossible balance between resigned indignation and exactingly accurate precision, while Nistral's play lazily meandered 'twixt luxuriatingly obvious mystery and 'tween stumblingly opaque moves and amazingly ingenious combinations. But the winner was unquestionably Tertoris. His ability to visualize the territories and the composed n-dimensional geometries remains unsurpassed. In the fifth eon of the game (at move 2,102,401,201), he effectively had won, but neither of his opponents had realized it, because they were playing in restricted subspace fashion. The analyst Whodgeqleev says: "not since the days of Junket and Walcoxon have I seen play this bafflingly adept. Tertoris is in a class occupied by no other."

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